Author Topic: Plugin Not Creating Materials Properly  (Read 2124 times)

I saved the project and noticed multiple sbsar files created, however, when I import the sbsar files none of them seem to be correct, the only ones that load wire up the default paint brush shape from Substance Painter and the Weld Metal Stencil from Substance Painter, but does not have the WeldPoint Material I created in Substance Painter.

The pictures show what I mean.

The final pictures show when I manually created, wired, and adjusted roughness setting using the textures manually exported from Substance Painter using export all channels.
Last Edit: August 02, 2014, 02:32:45 am