Author Topic: Random Seed variation  (Read 2252 times)

Hello there,
I am working on a set of textures based upon the very same parameters. I would just need to change the Random Seed for each instance. is there any special parameter to include or do I have to expose the Random Seed to an Input Parameter ?
All the best

Assuming you are using sbsrender to render out the random the images you can pass a value to the parameter
$randomseed. The sample called shows how this is done.

Thanks for the anwser :)