Author Topic: Substance textures not streaming  (Read 1013 times)

I have a project here that when built, the substances won't build and they stay at their lowest MIP. I think it has to do with creating the asset from code rather than blueprint? The project is private - i've stripped it down to its bare minimum to show the error - who can I send it to?

Hi @dukecg,
You can send it to me at.  :)
My Email:

Software Engineer, Integrations