Author Topic: What in Heavens name does this mean?  (Read 1427 times)

Kia ora

I have spent ALL day looking at and moving parts about so ALL related parts are on the same UV space
BUT I still get this message which is not that human friendly if you not a programmer

[Scene 3D] Errors have been found while splitting meshes per UDIM tile:
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.7831, -0.477183
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78314, -0.477267
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78899, -0.491931
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78314, -0.477267
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.7831, -0.477183
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78184, -0.461373
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.76292, -0.456267
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78184, -0.461373
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.7831, -0.477183
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.78184, -0.461373
Mesh 'Waist Chain link Gem' has a vertex in an invalid UDIM tile: 1.76292, -0.456267

I have no idea how I fix it,  any help would be great

Thanks in advance to those who can read and make human sence of this

Edit:

Opps almost forgot, could this be related or even the reason Painter crash's if I try to go into the iRay screen?
Last Edit: December 16, 2017, 10:02:40 am

Can youattach a screenshot of your UVs? It seems like you have UVs in negative space (under or on the left of the [0,1] space), which you shouldn't :)
Try moving these parts in a positive UV tile.