Hi
As the subject says. Painter hangs within 10 seconds of starting to paint on a regular paint layer, I recreate the problem by starting substance, load the Preview Sphere sample file and start painting.
My System:
Windows 10 build 1709
Substance Painter 2017.4.0
Core i7 6700k
32gb ram
AMD Radeon RX Vega56, driver 17.11.1 WHQL driver.
SSD Drive
XP-Pen Artist22e, beta driver for Win10 1709 build. However, this works great in all other applications I tested. And it doesnt matter if I have it plugged in or not, still same result.
If I paint slowly across the surface it seems to last longer before it hangs but as soon as I start to paint at a regular pace it hangs and I can't recover from it. No logs other than before it hangs can be extracted as far as I know. Is there a debug mode I can turn on? Any ideas? Could it be the RX Vega that is not compatible?
/erik