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substance painter to c4dtoa
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Topic: substance painter to c4dtoa (Read 2864 times)
bgood
Hello what is the good workflow to get my texture in c4dtoa
this vidéo is to old
thank you
https://vimeo.com/172951602
on:
December 09, 2017, 02:48:57 pm
melmass
There is literally more than 3 questions similar to yours, please to check the forum before creating new thread.
There is export presets in Painter, especially made for Ai5 that will export all the required maps (you need to be in the metallic roughness workflow I think).
The only issue I have is about color managment, but I think they are working on adding OCIO ACES.
If your using Designer, there is a script in C4DtoA to turn substances into arnold shaders:
https://support.solidangle.com/display/AFCUG/Material+commands#Materialcommands-ConverttheselectedSubstanceAssettoanArnoldMaterial
Reply #1 on:
January 13, 2018, 02:14:53 pm
Last Edit: January 13, 2018, 02:20:17 pm
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substance painter to c4dtoa