Author Topic: Why my mesh good in preview mode but in game is too dark ?  (Read 957 times)

I model a Iron Man Mark 46 in maya, did all rig, UV, texture in Substance Painter, but when I import to unreal is pretty good in preview mode, but when I put in my project, is getting to darker. And its not only this model, other models have this same problem. Anyone have this kind of problem could help-me ?


I model a Iron Man Mark 46 in maya, did all rig, UV, texture in Substance Painter, but when I import to unreal is pretty good in preview mode, but when I put in my project, is getting to darker. And its not only this model, other models have this same problem. Anyone have this kind of problem could help-me ?

Hi,

Can you please some screen shots of what you are getting? It sounds like it could be there isn't a reflection probe for the metal surfaces.

Cheers,
WEs
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja