Author Topic: Independent Substance Integration  (Read 483 times)


I'm interested in writing a plugin to view and modify .sbsar files similar to those for Unity, Unreal, etc. However I'm unable to find sufficient technical documentation about the sbsar file format to proceed. Does Allegorithmic support this sort of independent development?

Thanks, Clayton


I'm afraid it's not possible to make such a plugin as you would need to license the Substance Engine.

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