Author Topic: Gradient Map Value Shuffle  (Read 901 times)

So I thought of a simple feature to add to the gradient map.



Basically its just a button that shuffles the values around to get randomized positions of color.

Could be useful to explore different gradient results for stuff like rocks.

Maybe a tickbox(boolean), when turned true, will have at least one defined value at 0 & 1, so you don't get a range such as this:



Last Edit: December 03, 2017, 06:16:24 am

Hmm, this should be possible with the gradient dynamic and a pixel processor that produces random colors within a user defined range.
I may have a bash at this over the next few days, but no promises.
Esger van der Post.
Texturing addict.