Author Topic: importing high poly meshes (from max)  (Read 304 times)


I'm really new to using substance painter . I want to import a mesh I made from max with turbosmooth on it. I dont want to use the low poly version because it would give a wrong idea of what surfaces to paint and how to paint them.

I did a selected export and in my export menu in max(2017) it says turbosmooth export is supported, however when i load the mesh in substance painter it only shows the low poly version.

Friends are telling me that I should collapse a copy of the mesh ith the turbosmooth, but then it leaves that mesh full of holes and other uglyness I dont want and I'm afraid those will also carry over to substance painter.

anyone who has an idea how to solve this would be welcome.