Author Topic: Materialize Contest - Cameron Mitchell  (Read 2005 times)

I decided to take a shot at this competition, as it seems like a great way to push my understanding of Substance Designer a bit :)

Original Image Inspiration:

My Version (WIP!):

It took a little bit to get the generation working right, and I've still got a bit to tweak with the main shapes, and then focus on the Albedo and Roughness, which are the most WIP part of the material right now.
Looking forward to seeing where this goes!
Any feedback/suggestions are welcome!
Last Edit: November 14, 2017, 10:27:48 pm


The reference have the sharper reflection and bit more glossy than your render. other things look good! Great Job!

Keep up the good work!!

Good luck! :)