Author Topic: AO creation based on multiple intersecting objects and texture sets  (Read 561 times)

Hi All,

One minor issue.

I have a skull with horns, the skull and the horns are separate objects with separate texture sets. The horns intersect with the skull.

Ive noticed when I bake textures the AO on each individual model does not take the other models into account - So for example where the horns intersect with the skull I would expect some AO to be created, but there is none on these areas.

Its a pretty minor problem, and everything is is working perfectly. Its just something Id like to get right

cheers!

Make sure you set the Self Occlusion to always in the AO settings.