Author Topic: AO creation based on multiple intersecting objects and texture sets  (Read 635 times)

Hi All,

One minor issue.

I have a skull with horns, the skull and the horns are separate objects with separate texture sets. The horns intersect with the skull.

Ive noticed when I bake textures the AO on each individual model does not take the other models into account - So for example where the horns intersect with the skull I would expect some AO to be created, but there is none on these areas.

Its a pretty minor problem, and everything is is working perfectly. Its just something Id like to get right


Make sure you set the Self Occlusion to always in the AO settings.