Author Topic: Materialize Contest: Overlapping Hexagon Tiles  (Read 7869 times)

WIP of my project thus far



Reference:



Debating on what type of slate like texture i am going to use for the tiles

Haven't had much of a chance to progressively work but here is the update



Test with new node:



Also trying to render with Iray, but it takes a while

Update with Iray Render:

Update: Added in ambient occlusion map


Just a little test that was fun to work on:



Reference:


Sorry for the late post mostly because i was setting parameters for numerous things but here are renders that can be created (note this is rendered with OpenGL on 2048*2048)
















(PS: this one includes the substance logo made in substance designer and not bitmapped)
Last Edit: November 10, 2017, 10:48:02 am

Still adding more parameters and merging nodes together, here's another test render, also feel free to suggest anything i should add or a combination i could make :D


Looks awesome, man!

Thanks Eggfruit, also here is an update with different Background Tile variants:





In case you are wondering, there are other shape variants that can go in the center, but the substance logo looks the coolest in my opinion

Coming back with a new and final update for submission, so here are my final Iray renders which took a while to produce (renders are big, so using imgur):

https://imgur.com/FHrCHpj

A render with most of the parameters being used:

https://imgur.com/ggkeUfj

And the parameters:












Here's a link to my art station page, which I created a little too late :P: https://www.artstation.com/artwork/oGn1L

Added in more renders on the Artstation page: https://www.artstation.com/artwork/oGn1L