Author Topic: Working with Multiple UV Sets  (Read 3051 times)

As title suggests, I think being able to select on which uv set a map will be projected, would be a very powerful feature.

It may be through a UV selector node, or a new parameter to be on every node generating a texture. This gives unlimited detail capabilities.
I really hope you can see this feature useful as much as i do!

Yes, I agree.  This would make Substance Designer even more awesome : )