Author Topic: Using Transform and Position widgets in custom graphs  (Read 845 times)

I've been curious about making use of the new widgets that are selectable in the 2d View that was introduced since Substance Designer 6 for making custom graphs of my own but I'm struggling on how to get them to work. Nodes like Cube 3D and Multi Clone Patch have such widgets with the latter having more than one.

There's no mention of this anywhere in the docs or change log on how to use this and I've tried exposing parameters for both the transform matrix and offset in hopes that a transform widget will kick in but no such luck. Do I need to name the parameters in a certain way, tag them, etc in order for this feature to work or are widgets restricted to just the nodes that ship with Substance Designer as is?