Author Topic: Additional shaders (cgxf)  (Read 2806 times)

Are there any additional shaders available for SD? I'm looking for a shader that supports transparency. Thanks.

The default Parallax and Relief shaders do support transparency, you need to create an "Opacity" output for it to be recognized by the 3d view.

A shader like the DX11 shader in maya will be very useful.

There is a tesselation shader. What kind of Dx11 features would you like to see ?

All this inputs grouped in one shader :
Lighting
Ambient and Emissive
Diffuse
Opacity
Specular
Normal
Reflection
Tessellation and Displacement
Translucency
UV

I call this DX11 shader because it's the name in maya. An advanced skin shader, or a an anisotropic shader will be great too :)