Hello again, last minute question. I know for the first render (side by side) we are free to choose the renderer. But for the main render there are precise requirements:
1 image of the created texture in Iray render mode on Plane HD (Default Geometry SD) (4096x4096)
I assume you're referring to the
Scene/Plane (hi-res) option. As hi-res as it is, there are still
displacement artifacts no matter how much I blur stuff. I noticed in another topic someone admitted to using the
standard plane, but with subdivision. I think they're referring to this option:

I tested it and the results are MUCH better in Iray. Is that allowed? Also, can we boost the
displacement scale to match the reference better? Thanks.