Register
Log in
Substance Forum
»
Substance Designer
»
Showcase
»
Substances for Forest scene
« Previous Topic
Next Topic »
Pages: [
1
]
Go Down
Author
Topic: Substances for Forest scene (Read 4831 times)
fozzpheus
I posted these on the polycount forums but I'm sure not everyone goes there.
Here are some textures I created in Substance Designer for a forest scene I'm planning. Apart from the leaf alphas they are entirely proceedural:
on:
July 11, 2014, 10:51:45 am
Käy Vriend
WWW
Those look good! Especially the last one
Reply #1 on:
July 11, 2014, 11:11:01 am
Available for work.
Artstation:
https://kayv.artstation.com/
Blog:
http://kay-vriend.blogspot.nl/
LinkedIn:
https://www.linkedin.com/in/kayvriend
g+:
https://plus.google.com/u/0/+K
äyVDesign/posts
f:
https://www.facebook.com/Procedural-Design-979670128723772/
sjogren.niklas
Very nice ones...
/Niklas
Reply #2 on:
July 11, 2014, 01:07:53 pm
mario.baldi
Wow!
Reply #3 on:
July 11, 2014, 02:46:55 pm
olivier.sayer
Love the last one !
Reply #4 on:
July 17, 2014, 05:18:16 pm
fozzpheus
Thanks guys
Got various projects on the go at the minute but will hopefully start making headway on this one in the coming weeks.
Reply #5 on:
July 17, 2014, 06:30:35 pm
fishapotamous
WWW
Those look great! Any suggestions or references that helped get you to that point?
Reply #6 on:
July 18, 2014, 08:33:58 pm
Sebastien Deguy
WWW
Looking great!
Reply #7 on:
July 19, 2014, 12:48:41 pm
---
Founder and CEO
Allegorithmic
fasolatido@icloud.com
WOW, thats top noth. SD is so powerful.
Reply #8 on:
August 21, 2014, 09:00:58 pm
Pages: [
1
]
Go Up
« Previous Topic
Next Topic »
Substance Forum
»
Substance Designer
»
Showcase
»
Substances for Forest scene