Author Topic: Substances for Forest scene  (Read 4847 times)

I posted these on the polycount forums but I'm sure not everyone goes there.

Here are some textures I created in Substance Designer for a forest scene I'm planning. Apart from the leaf alphas they are entirely proceedural:




Those look good! Especially the last one :D

Very nice ones...
/Niklas

Wow!

Love the last one ! :)

Thanks guys :)

Got various projects on the go at the minute but will hopefully start making headway on this one in the coming weeks.

Those look great!  Any suggestions or references that helped get you to that point?

Looking great!
---
Founder and CEO
Allegorithmic

WOW, thats top noth. SD is so powerful.