Hello, I'm importing a 3ds max FBX file to Substance Painter 2, I've followed all the correct steps as far as I'm aware, correctly exported with enable smoothing groups, turbo smooth etc. When I try to bake the high poly textures it keeps saying an error message of "Baking Error" yet I'm following all the online tutorials with positive reviews of success. Does anyone have any information that could help?
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I have tried updating to latest versions on both 3ds max and Substance and still have the same issue :/