Author Topic: Weird Distorted Area After Baking Normal Map  (Read 443 times)





Those are some pictures of the problem. Has anyone here ever seen anything like this before? It is a Hover Craft that I am trying to do texturing on. I encounter this issue during the baking process. Every other parts of the model looks fine except for the Hover Craft's Handle (see images above)

You're probably going to want to use a cage when baking your normal map.

Don't forget your log file. It can be exported from the Help menu of the software.
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Froyok aka Fabrice Piquet, Technical Artist and Product Designer at Allegorithmic.