Author Topic: Baking with cage issue  (Read 2047 times)

Greetings, im fighting a great trouble with baking normal maps with cage. I have low poly model, high poly version and cage made from low poly and pushed along normals.
Baking without cage: 

result with cage : 


For me it looks like "melted" normal. UV are 100% the same on low poly and cage. Log file attached.
I can provide the files as well.

Cheers

We are currently working on a fix regarding this issue.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.