Author Topic: Custom Substance Filter With World Space Normals  (Read 1195 times)

Hi there,

I'm trying to make a substance filter that uses the world space normal that I am baking within painter.

I've seen on this page how you access all the various maps for a substance filter:
I dont see world space normals in there. How would I feed the world space normal through?

Thank you!

ah! It was right there all along!  :P

thank you