Author Topic: Can you automate shape placement instead of moving in transform node?  (Read 865 times)

I want to create metal panelling with rivets around each panel, but also be able to change the scale of the panels on the fly. If I use the transform node to place each shape it's a pain in the ass and also doesn't change with the generator- so is there a way to automate the placement process along edges or something?

Hey, for now, you cannot place shapes along a spline or an edge, (except if you have a mathematical function, that would exactly fit with the position of your asset: in that case a FX-map would be an option).