Hi guys
Thanks for your answers, now i have another question I have an object that i broken into 2 UDIMS sets, so when i import that object into Substance it creates 2 texture sets one for each UDIM, but since is the same object and will be the same material i want it to treat it as one object but since substance is splitting the texture into 2 UDIMS i have to select one texture set to paint and then the other one, hope i made my self-clear.
Hope someone could help me solve this, and hopefully, there is a fix in substance.