Checking in after more than 1 year, I was wondering if we finally have the Cop Network \ material network integration... 
cheers
Hello again after another year has passed, checking-in because I just got a promotional email from Allegorithmic:
Sadly your Substance license is outdated and you don't have access to a whole lot of important features that our dev team has been implementing. Could somebody update me regarding the workflow of Substance-Houdini.
How do people actually use it today?
Example of workflow:
I build a complex noise in Substance, then import it into Hou with substance plugin, and further tweak it with the exposed parameters, and finally use the generated noise as density map to spawn particles in the scene.
Can I do that?