Hello,
here is my question, its quite long so I will try to make it clear.
In Blender it is possible to texture a highpoly model with materials and tiled textures, then bake this on to the low poly model. Does Substance Designer allow us to import a high poly model, add materials/textures to it, then when baking to the low poly have these things bake on to the low poly?
Of course you can select vertex bake. but its not the same, as its just individual colours and I am trying to make a very complicated texture and if I was to attempt to line up everything it wouldnt work.
do I make my question clear?