Author Topic: Normal or height maps goes into mesh?  (Read 980 times)

Hi! I am doing the brick tutorial, but encounter an issue. I found that the normal maps seem to go into the mesh instead of popping out. This is an issue because, on the edges, the mesh looks like it expands depending on which direction you look at. This is the best way I can describe the edges. Can someone help me? Thanks! At the point of the video: 1:21:00.

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