I am a novice, so I am probably doing something stupid. I am trying to take PBR maps exported from Substance Painter and plugging them into PBR MDL node in substance designer to create an MDL file to use in Project Felix. Looks great in the 3D viewer once I have the maps plugged in, see attachment, but when I try to export the MDL file it gives me error and export failed box (also see attachment). Also attached are the two sbs files for the graph.
Thanks for any help you can give.