Hello,
I want to propose 2 different features but that are connected to each other in order to achieve the same goal: I want to create quick previews/thumbnails of my substances in the form of .png images, so I visually know what a substance contains without having to open the archive. This would be very useful as my substance library grows.
To achieve that goal and have a consistent look to the materials I propose these 2 features:
1) Save Render as PNG with transparent background
Actually when I hit "Camera > Save Render", it makes a screenshot of the 3D viewport with the background. I know the background environment can be disabled, but I don't want a dark grey background either. I think only the mesh with the substance applied on it should be saved and all pixels that aren't part of the mesh should have their alpha transparent (like when saving a render as a .png from 3ds max).
2) Save camera position in 3D viewport as a preset file
It would be nice to be able to save the camera's position in the 3D view so we can retrieve the same point of view between different scenes. This would allow making consistent screenshots.
I believe it could be saved as an external file, something like a preset, thus allowing to save as many points of view as needed.
What do you guys think?