Author Topic: From Metal  (Read 2881 times)


I've been using Substance Designer at work for a couple of weeks now, and wanted to use it for a personal project. I am loving physically based materials, and wanted to make something metallic, but also fleshy and fresh, so here it is viewed with Marmoset Toolbag:

Here are the maps:

And the graph:
Last Edit: June 24, 2014, 04:41:41 am

That looks neat! I love the small details, and the softness of the skin VS the hard metallic/crystal look.

Awesome work.
I love it.

:) Thats funny, I was working on a model that has metal armour generated fro the body.
Guess I will post a wip.

I like the skin work it feels real to me.
Cheekbones and eye socket bones could use some extra mass..  anyhow thats another topic.
Thank you for sharing I'm going through the graph.