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[SOLVED] SafeTransform node does not tile when Transform2D involved
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Topic: [SOLVED] SafeTransform node does not tile when Transform2D involved (Read 2480 times)
msperling
I've already submitted a bug report regarding this issue from within Substance Designer. Since the submit button behaves strange I do not know if it ever reached you.
So here it is as a forums post and illustrated by this gif:
As you can see the Safe Transform node does not correctly tile the image when it went through a Transform2D node before that was set to Absolute: No Tiling.
on:
June 21, 2017, 10:54:26 am
Last Edit: June 23, 2017, 10:42:17 am
Esger van der Post
WWW
This is because your transform 2s is set to no tiling, and tiling on your safe transform is set relative to input.
Set the tiling mode of your safe transform to absolute and enable h and v tiling.
Reply #1 on:
June 21, 2017, 12:58:40 pm
Artstation:
https://www.artstation.com/esger
Substance share:
https://share.substance3d.com/libraries?by_user_id=62115
msperling
Oh boy, it didn't occur to me that the tiling was also relative to the parents. Thx, that solves the problem. So no bug, sorry for that.
Reply #2 on:
June 21, 2017, 01:13:48 pm
Esger van der Post
WWW
No worries. The simplest things are usually the easiest to overlook
Reply #3 on:
June 21, 2017, 01:40:26 pm
Artstation:
https://www.artstation.com/esger
Substance share:
https://share.substance3d.com/libraries?by_user_id=62115
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[SOLVED] SafeTransform node does not tile when Transform2D involved