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UV Reprojection not working

Author Topic: UV Reprojection not working  (Read 1025 times)

Hi there
           I just update my UV mapping and reimport into SP in the configuration panel i checked in "Preserving Brush stokes on mesh" but after importing its not preserve my brush stokes and textures are squeezing pls help i am using SP 2.6


Did you paint in the 2D view? Strokes painted in the 2d view can't be reprojected on new UVs.

Yes I paint both 2d view and 3d view.. so this is the reason for my problem? then if i paint only 3d view the UV reprojection is working?

Yes, reprojection only works with Strokes painted in the 3d view.