Author Topic: "Scale" parameter for generators  (Read 1329 times)

Hi guys,

Ive been working with procedurals for some time now, and i think Substance designer would be even more versatile with an ability to adjust the scale/size of generators (i dont mean the pixel width and height), but a way to "zoom" in and out, retaining seamlesness.


Yes I would find that useful too. The maps I'm making are for very large objects and the noise scale isn't really suitable.