Author Topic: Maps from Marmoset 3 Bake  (Read 1804 times)


I recently started to use the baker inside the marmoset toolbag 3. It's really working well and the results are amazing. I baked all the maps with fliped Y channel and they look great in painter.

However I ran into an issue, when I tried to use the edge wear generator, it gave me very bad results, they were actually nothing close to what is suppose to be. I figured it must've been issue with the curvature map. I baked the map again this time in SP2 and it works like its suppose to with the generator.

But I would still prefer to have all the maps from marmoset, now my question is, does anyone know what can be done to fix it ? do I need to have some special option enabled when baking maps for SP or anything else ?