Author Topic: --2.6.0--Mask by color selection causes Lockup  (Read 1263 times)


I just wanted to reach out and ask if anyone is experiencing hard lockups anytime they try to use the mask by color selection (id map) after getting 2.6.0. I have tried this in many different scenes and they all hard lock after picking a color to mask by. Any thoughts or comments would be greatly appreciated, thanks!

same issue here. I noticed it first when I reimported my mesh. Then to be sure I tested in a new project and I got the same issue.
I guess will have a fix in SP 2.6.1

There is already a thread about this issue. A fix is on its way, in the meantime, make sure your ID map is baked at the same resolution as your texture set.