Author Topic: 2.6 TextureSet renaming questions  (Read 1039 times)

I can't find answers in the documentation, maybe it hasn't been updated yet with 2.6 features yet.

Is TextureSet renaming exposed for scripting? If so, when can we expect documentation on it.
Also, now with textureSet renaming there can be many human errors that occur, It would be great to have a $udim token to still use in the export window for UDIM workflow but still allowing us to change the name of the textureSet for workflow and ease of use.

When working with UDIMs, we recommend adding a Description to the texture set rather than modifying its name (right click menu), and no, this set of features is not yet exposed in the scripting API.