Author Topic: Height Map Masking  (Read 2436 times)

What is the best approach to masking out the height map underneath the top material.
I've never figured this on out. Say I have a fabric material the on top of that I have a metal
material with a black mask then use a paint layer to put down some design on top of it.
I always get the fabric bump mixed in with it, so how do it stop them blending.
Sorry if this has already been answered !
Cheers

Make sure to change the blending mode for this layer's height channel to Normal or Replace, instead of the default (Add).

Wow thanks bro that was so easy, I was making all these masks to get around it, but this is way better !!! :)