Author Topic: Meet Mat : Schwedt Corentin entry  (Read 674 times)

Hello, this is my submission for the Meet Mat contest.

I have textured everything with substance painter, i drew a heigh map and i used some alpha that i have created before on zbrush to help myself. I also create the bandage texture that i have used on the body on substance designer to import it in painter. Finaly i rendered the model in iray with substance painter.
For this texturing i take my inspiration from : Nox (Wakfu) and Gideon (Paragon).

This contest was a good training, hope you like it, feedback are welcome.
Artstation link for the marmoset viewer :