Author Topic: 2xFill Layers question  (Read 998 times)


I have two fill layers with bump and normal maps, and I intend masking the top one to create a blend of materials.

What I notice though is that when the top layer is fully intact, I still see the bump/height effects from the next layer down? I would expect a fully intact fill layer would cancel out all the effects of a layer below it? Is this not the case?


Hey, it's because by default, the height channel blending mode is in linear dodge: on the top left drop down menu of the layer channel, select the height, and change the blending mode of the top layer to "normal"

Ah! Brilliant thanks!