Author Topic: 2:1 UV Maps  (Read 1846 times)

I'm assuming Substance Designer can already do this, but for Substance Painter and B2M, do they support 2:1 sized UV Maps?

(Like a 2048 x 1024 or 4096 x 2048 texture map)

I haven't done it myself, but might get to it at some point.
Anthony Garcellano | Environment Artist
www.artstation.com/garcellano

Yeah, I'm also interested in knowing this. Would be an unfortunate limitation if it couldn't handle such textures.

Yes, they do support it.

Awesome, thanks!
Anthony Garcellano | Environment Artist
www.artstation.com/garcellano