Author Topic: Scale  (Read 1859 times)

I'm using substances on a model exported from Autodesk software, I don't have control of the UV's. I've been needing to scale the substances down to .25 or even .1 to get them to repeat appropriately. But then they are almost unrecognizable in the asset manager. Is there a way to control the overall scale of a substance, even before the exposed X and Y tiling? Thanks.

Also, why does scaling the substances down make them appear larger in the model. (From '1' to '.5' makes it 2x larger) I've never been able to wrap my head around that?