Author Topic: warrior-real time  (Read 1464 times)

Warrior rendered in marmoset toolbag 3 (real time). The character, including the props (sword and shield) is 50k tris. I started the project using the concept "Swordsman" created by Aleksey Bayura but then decided to make some changes to the original concept. I also learned substance to texture the character and I have to say that it's an AMAZING software!


Wow, nice job!