Author Topic: Opacity Channel  (Read 17943 times)

I need some help understanding the opacity. Now I saw the tutorial but I seem to have trouble getting mine to work right.  I understand I have to make an opacity channel and of course for the brush turn it on but I don't see anything happening. Is there some step I have to do or does it have it where it only work on meshes that are flat so if I had a simple cube and try to brush opacity on it, it wouldn't work because its a cube mesh. Just I like to see about making some glass for a window on a door and can't get the opacity to work.

You might need to change your shader.
Try PBR "with alpha blending."
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Ah ok I'll give that a shot. Thank you

It worked thank you.