Author Topic: Tiled-drawing on Bitmpap not working?  (Read 955 times)

So I found that little icon, that (should) make a bitmap tiling (x and y).
I tested it and the result is a bitmap, that tiles just in one axis, instead of both.

Is this a bug or am I missing something?


This texture does tile both in x and y. It's just that when projecting it on the cube, the "top" square left border corresponds to the "front" square upper border, so you see a discontinuity.

In fact, it is not possible to map a cube (or a sphere), with a square texture without discontinuities. It would only work with a surface equivalent to a plane or a torus (a donut).