Author Topic: Normal Map comes out black  (Read 1129 times)

Now I did a search and saw this but I'm having this problem. I have it when I do the high poly for low poly and do mesh name, it has it where it comes out with the normal that is black. It works with always but not mesh by name. I try doing what was mention about resetting the transform and scale.  To add both of my objects were in the same place in 3ds max, and both had it where they had the same exact name with the _high and _low.  I check the log but not much luck. Any ideas and here is my log.
Last Edit: March 02, 2017, 05:44:49 am