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export from 3d max to substance painter Help!
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Topic: export from 3d max to substance painter Help! (Read 2663 times)
Ashley Brocklesby 0
so basicly after i unwrapped my model i then did a highpoly bake in 3dmax then i exported it into substance and this what it came out like
i also made sure everythink i wanted was selected and exported as export selected
why do i have missing uvs
on:
January 29, 2017, 01:24:07 am
Last Edit: January 29, 2017, 01:45:04 am
Gaetan Lassagne
Hi,
Did you apply the same material for the whole mesh in 3ds Max?
If you applied 2 different materials, you'll have 2 texture sets in Substance Painter, that's maybe what happens here?
Reply #1 on:
January 30, 2017, 05:36:20 pm
Last Edit: January 30, 2017, 05:39:36 pm
Lead technical artist
gaetan.lassagne@allegorithmic.com
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export from 3d max to substance painter Help!