Author Topic: Vray inputs  (Read 1730 times)

Hi all,

Sorry to ask I have searched everywhere and while there are a few answers the reason I am asking is I've been away for a bit and just wanted to make sure I haven't missed out on any new tool.

Basically is there an easy way to attach a PBR material say from substance source to a Vray Material.

I guess I am asking as the outputs like Metal, Roughness etc, don't seem to line up. Is there a sharder or plugin to make it an easy plug n play?

I aplogise if this is a basic question, a kick in the right direction would be appreciated!

Thank you

I always reference this thread when using Substance with Corona.

http://polycount.com/discussion/155524/pbr-basecolor-metallic-to-vray-3-2-corona-redshift-arnold-converter/p1

The node is Substance Designer is called 'BaseColor/Metallic/Roughness convertor'