Author Topic: Model getting butchered after export.  (Read 311 times)



Hi, I did a quick something this afternoon to test Substance painter. The model look fine when in substance, but once exported, whether in Sketchfab or Maya, the model normals looks ridiculously bad. Here is the project file : https://we.tl/kFDgSvpJk3

I'm dumb. Solved. Sorry.

Your software kicks ass btw.