Hey guys, I'm doing some testing with importing substances in UE4 (v14) and I'm noticing some artifacts showing up on the normal map that don't show up in substance designer. And it also doesn't show in Unity, only UE4. So, as seen below, you can see those indents on the edges that make the normal look pretty bad. And all these ss show the material at the same resolution (512). And even when upping the res, the artifacts aren't as noticeable, but you can tell they are still there. So I was just wondering what's up and why it's only doing it for UE4. I don't know if it's a compression issue or what.
Appreciate the help.